Browser Playable Prototype

A world where students become engineers of power.

Artificers is a top-down browser game where players gather components, build machines, and upgrade themselves through systems mastery. No installs. No friction. Open the page and play.

Live Game Window Alpha Shell
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Game Canvas Placeholder

This area is where the Phaser game will be embedded once the playable prototype is wired into the page.

Play from the Site

The game runs directly in the browser.

This page is designed so students can click a link from Gamers School and start playing immediately on school laptops and Chromebooks. No downloads. No install problems. Just a clean web page with the game embedded directly into it.

Fast Access

Students visit the site and start the game instantly from the browser.

Chromebook Friendly

The whole project is built around lightweight web technology.

Expandable

The site can later include save files, account systems, leaderboards, and teacher tools.

Core Identity

You are an Artificer.

Players do not capture monsters. They salvage parts, engineer systems, and transform themselves or their machines through upgrades. The fantasy is not collecting pets. The fantasy is becoming more capable.

Self-augmentation path
Bot-building path
Component collection and crafting
Top-down exploration and interaction
Upgradeable systems across subjects and worlds
Foundational Systems

What the first version needs.

Movement

Walk around a small top-down map.

Interaction

Use a key to talk to terminals, stations, or NPCs.

Resources

Collect scrap or components in the field.

Upgrades

Spend components to unlock one meaningful improvement.

Roadmap

The build path.

01

Website shell

Create the site and playable frame.

02

Game embed

Mount the Phaser prototype in the play area.

03

Prototype loop

Movement, collection, upgrade station.

04

Expansion

Maps, bots, missions, and account systems.